How to handle planes Ace Combat: Assault Horizon
Someone please tell me how can I handle the plane in this game? For those of you who have previously gotten the game, how do the High speed, turning, and so on planes handle? Any idea on this? Please provide me some information about this.
#2
14-10-2011
Mollyi7
Member
Join Date: Jul 2011
Posts: 1,242
Re: How to handle planes Ace Combat: Assault Horizon
As we all know in the CRA, there may be some kinds of crazy pitch in question. This also applies some maneuvers against. On aircraft without TVC or the ability of the AoA otherwise very high, one of the segments of the counter is a very fast circuit. That is really impressive looking, but too fast to be realistic. Out of the CRA, the handling is quite realistic, but relaxed, obviously. Adverse bank rolling the detour there. The plane will pull more positive than negative AoA acceleration and deceleration are a little slower than AC6, which is quite real. The stalls and low speed handling is also superb. As you come to turn an air brake for long, the plane will reduce turning radius, but also decrease its speed. So sometimes, you have to find the right balance of speed to make sure that does not occur too slowly. When you actually put his nose flat until it feels quite real.
#3
14-10-2011
Orochimaru
Member
Join Date: Mar 2011
Posts: 1,477
Re: How to handle planes Ace Combat: Assault Horizon
I played online for a while. The flight controls were squirrels to the original configuration. Roll was more sensitive, especially in the F-22. And sometimes the nose wants to launch unexpectedly despite being well above the stall. Turning in this game of AC was much faster than I remember. It was kind of disturbing in my first two online sessions. Fortunately, online play does not require the use of CRA.
#4
14-10-2011
VazV
Member
Join Date: Aug 2011
Posts: 1,241
Re: How to handle planes Ace Combat: Assault Horizon
I'm pretty frustrated with eight missions, even in normal difficulty, and my goal is to attack the millions of white ground while shooting with key for each enemy aircraft in the air. There is no wingman commands as in the old days where you could meet wingmen and seems to work make a defensive move 80% of the time, I'm slow to allow the enemy of my tail narrow line red arrow green arrow, but never get the icon to activate the defense mechanism.
#5
14-10-2011
Jung
Member
Join Date: Aug 2011
Posts: 1,198
Re: How to handle planes Ace Combat: Assault Horizon
Is it level and straight? That is, your pitch should be close to 0 degrees, and you are not upside down. The game gives you room to maneuver, so it can be + / - 5 degrees from 0 to 10, and slightly banked and still carry it out.
#6
14-10-2011
Nimos
Member
Join Date: Aug 2011
Posts: 1,418
Re: How to handle planes Ace Combat: Assault Horizon
The only problem I am having is that you cannot move freely as long as the aircraft or use as a turn around and fly backwards, then the level on your own, instead you have to leave out of the bar, if someone I can tell if there a way to change that I would appreciate it but I have to help and I'm flights on Normal difficulty.
#7
16-10-2011
Enos
Member
Join Date: Nov 2010
Posts: 1,611
Re: How to handle planes Ace Combat: Assault Horizon
Don’t know much about this, but I must know some steps to solve this issue. So just go through this: Go to options>controls>aircraft and put the controls to 'Original' in its place of 'Optimum'.
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