Overview on Sword of the Stars II
Hello guys I found that many people are not aware with this game fully. So because of that I am starting this overview. So whatever I know about this game I am including in it. And if addition you guys know anything about it then please share it with everyone.
So as per my knowledge, in favor of those of you who aren't familiar (up till now) through the series, SotS is a space 4x game which unite turn-based strategy and real-time fight. By means of previously three expansions obtainable because the game was in the beginning out into 2006, Kerebos Productions developers shape it was regarding time on the way to start a sequel. Sword of the Stars II: The Lords of Winter thus aspire at keeping what complete the initial game such a immense one, however as well at accreting a number of issues, as fine as put into practice latest characteristic. Races consequently still play a key role within the gameplay, as playing as dissimilar races actually brings diverse gameplay understanding.
#2
21-09-2011
sushantbankar
Member
Join Date: Jul 2011
Posts: 415
Re: Overview on Sword of the Stars II
Combats no longer utilize the 3D engine, within which fight from time to time tended to finish up within endless hound. It will at the moment utilize a 2D engine as an alternative, through 3 altitudes levels, thus for instance allow a number of units to fight from a higher elevation. Armor and dangerous system characteristic have as well been implemented on the way to spice up the combats and transport concerning a fresh layer of tactics. The enemy ship's armor requirements to be eaten downward previous to you are able to start to wipe out the internal system. a number of spots on the ships are consequently additional weak, as they are fewer armor-protected.
#3
21-09-2011
phunsuk
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Join Date: Jul 2011
Posts: 495
Re: Overview on Sword of the Stars II
I have as well forwarded a number of questions to which he friendly present reply. The Suul'ka will not be capable to carry out a lot diplomatic events moreover war, as their reason leftovers domination. a number of the Zuul, who have been penetrating in favor of a master in view of the fact that the Suul'ka left within the former incident, have determined to provide the Suul'ka once more as they go back.
#4
21-09-2011
Lisa Boney
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Join Date: Jul 2011
Posts: 373
Re: Overview on Sword of the Stars II
Decide to serve the Liir as an alternative. These give details why the Zuul are no longer a divide race. However you are capable to tranquil play through them as you play since the Suul'ka or the Liir. The Sotspedia, which modernize through latest graphics and texts as latest technologies are exposed, provides a number of backgrounds resting on SotS II story.
#5
21-09-2011
CamilleT
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Join Date: Jul 2011
Posts: 374
Re: Overview on Sword of the Stars II
AI development has as well established a lot of notice and on the whole consisted within constant testing and thoughts regarding how populace would act in response to exact situations. These impulse ions subsequent to that fed AI performance. SotS II will, in conclusion, characteristic tons of Easter eggs, presently as the primary one did. While a number of will submit toward the primary game, a number of additional will pass on to additional science-fiction authorization. Chris prefers to maintain them undisclosed however.
#6
21-09-2011
Bjork
Member
Join Date: Jul 2011
Posts: 321
Re: Overview on Sword of the Stars II
This game is sth which I am actually attracted regarding. A number of those latest ideas are actually new and unique and they are able to construct the game much dissimilar than your-average-space-strategy-game.
#7
21-09-2011
DamarisK
Member
Join Date: Jun 2011
Posts: 439
Re: Overview on Sword of the Stars II
The complete 3D engine, real-time battle is still there. In actual fact it's the fresh engine, as a result technically it's still superior - what Fernando is telling is that that we've extended the movable combat plain commencing the primary series, tear it up within three plains. You guys possibly will have seen a number of video or screenshots previous resting on where grids of the three layers are exhibit. As a result at the present, still additional than within the first game, players acquire to drag fancy 3D maneuvers at what time they acquire hands on top of through a single ship - right commencing the assortment HUD you are able to commence a roll to a exacting position, click on which layer you would like to move in the direction of.
#8
21-09-2011
Bartolomeo
Member
Join Date: Jun 2011
Posts: 297
Re: Overview on Sword of the Stars II
My favorite is receiving chewed up commencing underneath, armor receiving depleted; consequently I roll onto my apex. At the present I acquire to shoot down through my big guns AND my enemy is dealing through my fresh armor resting on top. Toward us, this is the ideal solution toward maintain the combat round affecting and paying attention, at the same time as at the similar time giving players still more tactical controls. As a result, that's what we're talking regarding there. I expect that build sense - you guys are able to for all time ask additional questions if not!
#9
21-09-2011
DanielaA
Member
Join Date: Jun 2011
Posts: 758
Re: Overview on Sword of the Stars II
I actually would like to be familiar with one thing, WHY Liir. I am able to understand Zuul going through Soka, Humans, possibly still Tarkas, however why Liir, they’re the majority pacifistic of the battle, not somewhat I'd be expecting a Slaver battle to ally amid, Hell I'm not confident the Liir would would like toward.
#10
21-09-2011
Anahera
Member
Join Date: Jun 2011
Posts: 252
Re: Overview on Sword of the Stars II
My supposition is it's for the reason that the Liir where the ones who put the boot in the Lords of winter out of this segment of the Galaxy previous time. If a faction of Zuul wants to fight the Lords, the Liir would appear similar to a superior selection.
#11
22-09-2011
Hadriel
Member
Join Date: Jun 2011
Posts: 574
Re: Overview on Sword of the Stars II
The background Fiction in point of fact has the Liir give up them to transport enlightenment on the way to the Zuul, presenting the Zuul as an adolescent class within necessitate of guidance. That give up was not during vain. Additional, given that the Zuul are first and foremost telepathic, the simply additional class in SotS Prime that the Zuul are capable to converse through "natively" is the Liir. The Zuul not at all actually felt as overflowing out as the additional races. I as well hope that international relations will be filled out extra, in view of the fact that Paradox is fraction of the development although; I'm not concerned concerning it. In the unique I possibly will simply obtain ceasefires or alliances if I was exponentially harder than the additional group and had a knife toward their gorge.
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